- UAB Microcredential
- Code: 5339/1
- 1st edition
- Modality: virtual
- Credits: 5 ECTS
- Start date: 12/02/2027
- Finish date: 07/05/2027
- Places: 30
- Orientation: Professional
- Price: 500 €
- Teaching language: Catalan
-
Location: Synchronous virtual classes
Schedule: Fridays from 9:30 am to 1:30 pm or from 3:30 pm to 7:30 pm.
Video games are a key cultural product of the 21st century, engaging a wide range of audiences, both young and adult. Video games have potential beyond entertainment, serving as a valuable tool in diverse fields such as healthcare and education, among many others, by leveraging their defining features, such as simulation capabilities and the promotion of learning through interaction. The creation of video games brings together different professional profiles (designers and programmers, as well as professionals from fields such as psychology, medicine, physiotherapy, audiovisual communication, history, digital humanities, economics, etc.), each contributing their expertise to this audiovisual and interactive product.
In recent years, Catalonia has become an important international hub, creating an ecosystem of studios, training centers, incubators, and institutions committed to promoting video games across all fields.
For years, the UAB has had research groups that use and analyze video games as a valuable working tool for their research. These groups work on different aspects of video games such as accessibility, psychology, learning, communication, and technology. From this background and generated knowledge arises this micro-credential, which aims to provide a cross-cutting perspective on video games and is aimed both at video game professionalswho can discover a didactic, accessible, psychological, or humanistic approachand at professionals from other fields, who may see video games as a new professional space in which to apply their skills.
Through theoretical sessions and some more practical sessions, the aim is for students to become familiar with the possibilities of video games and gamification so they can reflect on how this audiovisual and interactive product can influence and enhance their professional expertise, or open up new professional horizons in an industry where Catalonia enjoys a privileged environment.
- Video game design and gamification
- Technology. Engine and gameplay
- Accessibility in video games
- Serious games in education
- Use of video games in learning environments
- Narrative in video games
- Ethical design of video games
- Video games in cultural heritage
- Incubation and monetization in video games
- Professional in gamification and accessibility in video games
In recent years, Catalonia has become an important international hub, creating an ecosystem of studios, training centers, incubators, and institutions committed to promoting video games across all fields.
For years, the UAB has had research groups that use and analyze video games as a valuable working tool for their research. These groups work on different aspects of video games such as accessibility, psychology, learning, communication, and technology. From this background and generated knowledge arises this micro-credential, which aims to provide a cross-cutting perspective on video games and is aimed both at video game professionalswho can discover a didactic, accessible, psychological, or humanistic approachand at professionals from other fields, who may see video games as a new professional space in which to apply their skills.
Through theoretical sessions and some more practical sessions, the aim is for students to become familiar with the possibilities of video games and gamification so they can reflect on how this audiovisual and interactive product can influence and enhance their professional expertise, or open up new professional horizons in an industry where Catalonia enjoys a privileged environment.
Contents
- Introduction, characteristics, and professional roles in video games- Video game design and gamification
- Technology. Engine and gameplay
- Accessibility in video games
- Serious games in education
- Use of video games in learning environments
- Narrative in video games
- Ethical design of video games
- Video games in cultural heritage
- Incubation and monetization in video games
Career opportunities
- Video game designer- Professional in gamification and accessibility in video games
Scholarships and financial aid
Chek all the information on the possibilities for grants and scholarships in the page for UAB financial aids, grants and calls.
Coordinating centres
Departamento de Ciencias de la Computación
Collaborating centres
Game BCN
Contact
Enric Marti Godia
Phone: 935811501




